Small Construct, Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 55 (10d6 + 20)
Speed 0 ft., Fly 50 ft.
STR
12 (+1)
DEX
19 (+4)
CON
15 (+2)
INT
17 (+3)
WIS
10 (+0)
CHA
19 (+4)
Saving Throws DEX +6
Damage Immunities Poison, Psychic
Senses Blindsight 120 ft. (blind beyond this radius), Passive Perception 10
Languages Common, Telepathy 120 ft.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Devour Soul. Whem Blackrazor slays a creature it devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a wish spell.

When it devours a soul, Blackrazor gains temporary hit points equal to the slain creature’s hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last, Blackrazor has advantage on attack rolls, saving throws, and ability checks.

False Appearance. While Blackrazor remains motionless and isn't flying, it is indistinguishable from a normal sword.

Magic Weapon. Blackrazor's weapon attacks are magical.

Soul Hunter. Blackrazor is aware of the presence of Tiny or larger creatures within 60 feet of it that aren’t constructs or undead.

Unusual Nature. Blackrazor doesn't require air, food, or drink.

Actions

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 9 (2d8) necrotic damage.

Spellcasting. Blackrazor casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):

1/day: haste

Description

Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.

Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.

The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.

Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm, two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with Whelm and finds Wave tedious.

Previous Versions

Name Date Modified Views Adds Version Actions
12/4/2021 10:13:26 PM
3
1
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Coming Soon
Darthvenexus

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