Medium Celestial (Paladin), Typically Lawful Neutral
Armor Class 18 Magic Infused Plate
Hit Points 75 (8d12)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
8 (-1)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +6, CHA +4
Damage Vulnerabilities Bludgeoning
Damage Immunities Necrotic, Radiant
Senses Darkvision 80ft, Passive Perception 15
Languages Celestial, Common Only languages known in life except for whatever language is spoken by their diety.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Martyr is a 6th-level spellcaster. Its spellcasting ability is Wisdom spell save DC 14, +4 to hit with spell attacks. The Martyr has following Cleric/Paladin spells prepared:

Cantrips (at will): Word of Radiance, Sacred Flame

1st level (4 slots): Healing Word, Cure Wounds, Command

2nd level (1 slot): Warding Bond

2nd level (2 slots): Aid

3rd level (3 slots): Cure Wounds

4th level (3 slots): Death Ward

5th level (2 slots): Guardian of Faith

6th level (1 slot): Planar Ally

Actions

Multiattack. The Martyr can make two melee attacks or cast one spell and make an attack.

Melee Attack. Halberd : +6 to hit, reach 10 ft., 1 target. Hit: 7 (1d10 + 3) slashing damage.  Greatsword: +6 to hit, reach 5 ft., 1 target. Hit: 7 (2d6 + 3) slashing damage.  Longsword : +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d10 + 3) slashing damage. Longsword comes with Shield. 

Action Ranged Attack. Light Crossbow : +5 to hit, range 80/320 ft., 1 target. Hit: 5 (1d8 + 2) piercing damage.

Bonus Actions

Word of Prayer. The Martyr can mutter a word of prayer at the end of its turn once per round. The DM rolls a d20 on 20 the Martyr restores all health and an additional 15 temporary hit points.

Reactions

Shield. The Martyr can protect one ally within 5ft with his Shield once per round. This stops one melee or ranged attack that does not have an AoE.

Description

Sometimes a goal or drive transcends the need for a body. These are the tempered souls of paladins resurrected in soul and arms for the sole intent of accomplishing a goal. Their soul is bonded with the weapons and tools used previously in life. These are divine beings granted strength and new life from their deities. They are rare but can be found protecting seals on the demonic, hunting endlessly in labyrinths, Or simply sealed in tombs. They are forever watching, forever fighting, yet never truly alive.   

Previous Versions

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12/5/2021 6:42:26 AM
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