Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws WIS +4, CHA +7
Skills Arcana +4, Deception +7, Perception +7, Religion +4
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Draconic any two languages (usually Abyssal or Infernal)
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Innate Spellcasting. The warlock’s innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components:

At will: alter self, false life, levitate (self only), mage armor (self only), silent image

1/day each: feeblemind,  plane shift

Spellcasting. The warlock is a 15th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): eldritch blast, friends, mage hand, minor illusion, prestidigitation, poison spray, mind sliver

1st–5th level (3 5th-level slots): banishment, synaptic static, hypnotic pattern, hellish rebuke, magic circle, dimension door, enemies abound, stinking cloud, suggestion, raulothim's psychic lance

 

Actions

Scimitar. Melee Weapon Attack: +5{"diceNotation":"1d20+5","rollType":"to hit","rollAction":Scimitar"} to hit, reach 5 ft., one target. Hit: 3 (1d6) Slashing damage plus 10 (3d6) Psychic

Monster Tags: NPC

Habitat: ArcticDesertForestUnderdarkUrban

The3vilpoptart

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