Armor Class
15
Hit Points
140
(10d12)
Speed
20 ft.
STR
16
(+3)
DEX
9
(-1)
CON
1
(-5)
INT
1
(-5)
WIS
10
(+0)
CHA
1
(-5)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Senses
Darkvision 60 ft, Passive Perception 10
Languages
Common Understands Fadheela's Orders
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Fragile. A bloodhulk fighter takes an extra 1d6 points of damage whenever it takes at least 1 point of damage from a slashing or piercing weapon.
Blood Bloated. A bloodhulk fighter gains the maximum hit points possible per Hit Die. In addition it gains 2 bonus hit points per Hit Die.
Actions
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage.
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