Medium Undead, Neutral Evil
Armor Class 15
Hit Points 140 (10d12)
Speed 20 ft.
STR
16 (+3)
DEX
9 (-1)
CON
1 (-5)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Blinded, Paralyzed, Poisoned
Senses Darkvision 60 ft, Passive Perception 10
Languages Common Understands Fadheela's Orders
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Fragile. A bloodhulk fighter takes an extra 1d6 points of damage whenever it takes at least 1 point of damage from a slashing or piercing weapon.

Blood Bloated. A bloodhulk fighter gains the maximum hit points possible per Hit Die. In addition it gains 2 bonus hit points per Hit Die.

Actions

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage.

Melissa_Mynx

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