Tiny Beast, Any Alignment
Armor Class 13 Natural Armour
Hit Points 6 (3d4)
Speed 35 ft., Climb 25 ft.
STR
5 (-3)
DEX
14 (+2)
CON
9 (-1)
INT
4 (-3)
WIS
4 (-3)
CHA
7 (-2)
Damage Immunities Fire
Senses Darkvision 45 ft, Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Warm Body. The Cindermander emits a low heat from its body, when any creature touches it, the Cindermander can as a reaction choose to heat up, setting the creature touching it on fire dealing (1d4) fire damage per turn until an action is used to douse the fire.

Actions

Bite. +4 to hit, Bites for (1d4) piercing damage and can choose to deal another (1d4) fire damage

Hot Sneeze. Ranged weapon attack:  +4 to hit, range 15/20ft, 1 target. Hit: (1d6) fire damage.

Description

The Cindermander is a small red lizard that emits a weak warm heat from its body.

The Cindermander lives in groups and reside in caves, they often hunt small rodents or even larger prey together, depending on the size of the family they will either eat this bigger prey once it falls or bring it back to their den for family consumption.

While Cindermanders often eat meat, their favourite food by far is coal. Cindermanders prefer to reside in caves with deposits of coal and for this reason, often invade coal mines.

On rare occasions, Cindermanders will feast on minerals and ores when there is no coal to consume.

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
7/16/2021 9:26:10 AM
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7/16/2021 9:54:33 AM
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7/16/2021 10:54:18 AM
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7/16/2021 12:05:27 PM
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7/16/2021 12:12:13 PM
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7/17/2021 12:59:56 PM
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12/8/2021 3:45:47 AM
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Habitat: HillMountain

YaBoiCringe

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