Huge Monstrosity, Lawful Good
Armor Class 19 (natural armor)
Hit Points 195 (17d12 + 85)
Speed 40 ft.
STR
23 (+6)
DEX
18 (+4)
CON
20 (+5)
INT
17 (+3)
WIS
20 (+5)
CHA
19 (+4)
Saving Throws DEX +9, CON +10, INT +8, WIS +10, CHA +9
Damage Immunities Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Celestial, Common
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Magic Resistance. The naga has advantage on saving throws against spells and other magical effects.

Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Spellcasting. The naga is an 15th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +10 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:

Cantrips (at will): mending, sacred flame, thaumaturgy

1st level (4 slots): command, cure wounds, shield of faith

2nd level (3 slots): calm emotions, hold person, zone of truth

3rd level (3 slots): bestow curse, clairvoyance, dispel magic

4th level (3 slots): banishment, freedom of movement

5th level (2 slots): flame strike, geas

6th level (1 slot): heal, true seeing

7th level (1 slot): divine word, resurrection

8th level (1 slot): holy aura

Actions

Multiattack. The naga makes two attacks: one with its bite and one with its tail. It can replace a bite attack with Spit Poison.

Bite. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must make a DC 18 Constitution saving throw, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.

Spit Poison. Ranged Weapon Attack: +9 to hit, reach 20 ft./40 ft., one target. Hit: The target must make a DC 18 Constitution saving throw, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Legendary Actions

The naga can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The naga regains spent legendary actions at the start of its turn.

Tail. The naga makes a tail attack.

Bite (Costs 2 Actions). The naga makes a bite attack.

Spit Poison (Costs 2 Actions). The naga uses Spit Poison.

Cast a Spell (Costs 2 Actions). The naga casts a spell from its list of innate spells, using a spell slot as normal.

Monster Tags: Nagamonstrosity

Habitat: DesertForest

SadHorizon

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