Armor Class
12
Natural
Hit Points
150
(20d12 + 20)
Speed
40 ft., Swim 40 ft.
STR
19
(+4)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
14
(+2)
CHA
16
(+3)
Saving Throws
WIS +5, CHA +6
Skills
Perception +5, Stealth +5
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Senses
Blindsight 60ft, Passive Perception 15
Languages
Abyssal
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multi attack. The aspect of Zengar makes a constrict attack and a bite attack.
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 16 (3d8 + 4) piercing damage.
Constrict. Melee Weapon Attack: +5 to hit, range 5 ft., 1 target. Hit: 14 (2d10 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't restrict another target.
Reactions
Opportunity Attack
Comments