Cold Iron: Cold Iron weapons count as magic for purposes of overcoming Sidhe Nobles damage resistance. Any character carrying a significant quantity of iron has advantage on Savings Throws made against the Magic and Special Abilities of the Sidhe. This includes but isn't limited to iron armor and shields for example.
Magic Weapons. The Sidhe Noble's weapon attacks are considered magical
Spellcasting. The abjurer is a 13th-level spellcaster. Its spellcasting ability is Charisma(spell save DC 16, +8 to hit with spell attacks). The Sidhe Noble has the following spells prepared:
Cantrips (at will): Druidcraft, Friends, Minor Illusion, and either Fire Bolt or Ray of Frost for Summer and Winter courts respectively.
1st level (4 slots): Charm Person, Faerie Fire, Silent Image, and Hellish Rebuke dealing Fire damage for the Summer court of Cold Damage for the Winter Court.
2nd level (3 slots): Enthrall, Misty Step, and Suggestion,
3rd level (3 slots): Bestow Curse, Counterspell, and Dispel Magic
4th level (3 slots): Charm Monster and Greater Invisibility
5th level (2 slots): Geas and Cone of Cold or Fireball for Summer and Winter courts respectively.
6th level (1 slot): Programmed Illusion and Investiture of Flame or Investiture of Ice for Summer and Winter courts respectively.
Glamour: The Sidhe can cast Alter Self at will so that they might carry out their machinations and amusements in most environments without drawing excessive attention. They are vain creatures however, and often leave some small but noticeable faerie trait like unusual eye, fingernail, or hair color
Veil: The Sidhe are adept at concealing magic allowing them to turn invisible until they attack or cast a spell, or until their concentration ends (as if concentrating on a spell). While invisible , they leaves no physical evidence of her passage, so they can be tracked only by magic. Any equipment they wear or carry is invisible with them.
Multiattack. The Sidhe Noble makes two attacks with its longbow or rapier, or a single spell attack.
Longsword: +10 to hit, reach 5 ft., 1 target. Hit: 10 (1d8+6) slashing damage
Longbow: +10 to hit, range 150/600 ft., 1 target. Hit: 10 (1d8 + 6) [piercing] damage.
Shield (Recharges after a Short or Long Rest): The Sidhe may cast Shield. Once this has done it can't be used again until the Faerie warrior completes a short rest.
Misty Escape (Recharges after a Short or Long Rest): In response to taking damage, the Sidhe Noble can turn invisible and teleports up to 60 feet to an unoccupied space it can see. It remains invisible until the start of the next turn or until it attacks or casts a spell.
Description
Proud and vain Lords and Ladies of the Seelie and Unseelie Courts in the service of the Archfey. They are often responsible for organizing and leading less important Fey and furthering the aims of their respective courts. This doesn't prohibit them from scheming in their own interests and intrigues. These are activities they indulge in with great enthusiasm, the courts are political hot beds of intrigue. Often petty the Nobles of the Sidhe courts never forget an insult and rarely let one pass in the long run. Their revenge may take time coming, but come it will and be all the sweeter and more complete in the end for its delay.
Like all of the Sidhe they can speak no word that is not true, though they are free be vague and misleading or to omit anything they see fit and to allow others to draw incorrect conclusions.
The Sidhe enjoy bargaining and are often wiling to make deals with the mortals unfortunate enough to encounter them. They will seek and often succeed to promise little and gain much by clever and precise wording of bargains. They never speak an actual untruth but the presumptions and expectations of others are excellent tools for them. Any bargain they make they will uphold, both in terms of providing anything they promise and in collecting anything they are owed. They respect those clever and careful enough to bargain with them and deal very carefully with them making sure to strike a deal in what they feel is their favor.
Previous Versions
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12/15/2018 9:57:57 PM
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2.0
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12/20/2018 9:30:23 PM
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246
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0
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1.0
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Coming Soon
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