Medium Fey, Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 31 (7d8)
Speed 30 ft., Burrow 20 ft.
STR
10 (+0)
DEX
18 (+4)
CON
11 (+0)
INT
15 (+2)
WIS
10 (+0)
CHA
20 (+5)
Skills Nature +6, Persuasion +15, Sleight of Hand +12
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 120 ft, Tremorsense 40 ft, Passive Perception 10
Languages Common, Sylvan, Sylvan Telepathy 60 ft Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The naiad can breathe air and water.

Invisible in Water. The naiad is invisible while fully immersed in water.

Magic Resistance. The naiad has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The anasiad makes two fire touch attacks.

Fire Touch. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) fire damage.

Spellcasting. The naiad casts one of the following spells using Charisma as the spellcasting ability (save DC 14) and requiring no material components:

At will: fire bolt

3/day: phantasmal force

1/day each: fly, hypnotic pattern

Description

Anasiads live in the desert. They might be spotted among at cactus rings on desert plains, or amid a desert oasis.  Individual anasiads often grow fixated with a single type of sand. Over time, such a resident anasiad often becomes connected with their desert home through sightings and stories, becoming a guardian of the place and, in effect, a manifestation of its personality.

Desert Collectors. Curious by nature, anasiad often seek out what the deserts claim. As a result, they might be found among abandoned caravans and desert battle fields sifting through the remains for whatever catches their eye. Living creatures aren’t exempt from this curiosity, either. Anasads are known to befriend desert creatures, or even to keep modest menageries. The occasional star-crossed castaway has even been known to become part of such collections.

Anasiads

Divine servants that inhabit unspoiled corners of the world, some anasiads protect places of natural power and infuse their surroundings with the magic of Nyx.  others embody violent aspects of nature. In either case, anasiads generally avoid other sapient creatures, preferring to mind the cycles of nature, the daily interplay of wild animals, or other cosmic forces. Occasionally, though, groups of the same kind of anasiads congregate in a place of natural power or beauty. In times of special need, deities tied to facets of nature might employ anasiads as messengers, guardians, or scouts.

Immortal Nature. A ansiad doesn’t require food, drink, or sleep.

 

Habitat: Desert

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