Medium Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
5 (-3)
Damage Vulnerabilities Fire
Damage Resistances Cold
Condition Immunities Unconscious
Senses Darkvision 30 ft., Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Baggi has advantage on an attack roll against a creature if at least one of the Baggi's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.

Sleep Spit (Recharge 5–6). Ranged Weapon Attack: +3 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for the target if the target takes damage or someone uses an action to wake it.

Description

Highly intelligent, carnivorous bird wyverns that hunt in packs. Noted for their blue scales and sharp glare. Baggi are feared for their ability to release a tranquilizing fluid; even a grown man can be put to sleep in seconds.

Monster Tags: Misc Creature

Habitat: Arctic

Seamus

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