Armor Class
14
(Natural Armor)
Hit Points
37
(5d10 + 10)
Speed
20 ft., Swim 30 ft.
STR
17
(+3)
DEX
10
(+0)
CON
15
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Stealth +2
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
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