Acid Spit DEX 13 2d6 acid damage. Half on a successful roll
Spear +3 to hit 1d6
Enter the description for how bonus actions work for your monster here.
Acid Puddle: When the Acid Goblins hit points hit 0 the goblin will dissolve into a puddle of acid. All creatures in 10ft of the goblin must make a DEX 13 save or take 2d6 acid damage (half on a successful roll).
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Really?