Large Dragon, Unaligned
Armor Class 13 (natural armor)
Hit Points 80 (13d10 + 9)
Speed 20 ft., Fly 80 ft.
STR
17 (+3)
DEX
14 (+2)
CON
10 (+0)
INT
5 (-3)
WIS
14 (+2)
CHA
3 (-4)
Saving Throws DEX +4
Skills Perception +4
Damage Resistances Slashing
Senses Darkvision 60 ft., Passive Perception 18
Languages -- Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Camoflouge. Twice per long rest, the Wyvern can become almost invisible. It can hide in plain sight and gains +4 on all stealth checks. This can be used as a Bonus Action.

Quiet Flyer. The Brown Wyvern has specially developed scales along its wings that dampen sounds. It can fly without making a sound.

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Stinger. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 (2d6 + 1) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Description

Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds. The Brown Wyvern hunts with the element of surprise on its side. It can easily camouflage due to its chromatophores. Therefore, the Brown Wyvern likes to paralyze then eat its prey. Because of the premium on nimbleness the Brown Wyvern has, it is smaller than other Wyverns.

Monster Tags: monstrosity

Habitat: HillMountain

Callarious

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