Undead Fortitude. If damage reduces the Cursed Feral to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Cursed Feral drops to 1 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Paralyzing Screech: If damage is reduced to 1 hp it lets out a high pitch screech that make any creature with in 5ft is paralyzed for 1d4 turns... If it not killed on next turn mor Cursed Feral come charging out of the Catacomb tunnels.
If startled it takes +1d4 damage to your atk roll.
Description
Undead zombies move with a jerky, uneven gait. They are clad in pitch black shredded leather armor and Violet glow to the insides that are showing. There eyes also have a violet glow.
There is always more then one.
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Posted Dec 19, 2018To any one looking this over. I'm trying to make my dnd game from scratch... Let me know if there any tweaks that i should now. (this is my first attempt.)