Medium Undead
Armor Class 15 Natural
Hit Points 74 (6d8 + 26)
Speed 45 ft.
STR
15 (+2)
DEX
10 (+0)
CON
10 (+0)
INT
7 (-2)
WIS
7 (-2)
CHA
20 (+5)
Skills Intimidation +15
Damage Vulnerabilities Radiant
Damage Resistances Slashing
Damage Immunities Necrotic
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened
Senses Truesight 120ft, Passive Perception 8
Languages Common, Telepathy 120ft
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Terrifying gaze. any creature that is within 30ft and can be seen by the Valcarnum Guard must make a DC 12 wisdom save or be frightened

Sunlight sensitivity. The Valcarnum Guard has disadvantage if it or it's target are in direct sunlight.

Turn immunity. a Valcarnum Guard is immune to turn undead.

Actions

Scratch. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 10 (2d6 + 2) [Slashing] and 8 (2d6) [Necrotic] damage.

Bonus Actions

.

Description

A simicorporial figure standing at 6ft tall in a long wispy cloak, a black vail conceals its face with glowing red eyes behind the vail, it's knuckles drag on the floor and its claws drag behind them.

Aadex

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