Medium Fey, Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft., Swim 40 ft.
STR
8 (-1)
DEX
16 (+3)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
14 (+2)
Skills Insight +4, Medicine +4, Perception +4, Stealth +5, Survival +4
Damage Resistances Acid, Cold, Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Common, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. The bagiennik can breathe air and water.

First Aid. A bagiennik’s innate spellcasting arise from the application of its oily secretions. To use these abilities, a bagiennik must smear a small amount of its secretion on the wounded creature. The benefits come with a drawback, however, as any creature treated by a bagiennik’s healing is slowed for 1 minute if it fails a DC 13 Constitution saving throw. The slowed creature acts as if under the effect of the slow spell for the duration.

Innate Spellcasting. The bagiennik's innate spellcasting ability is Constitution (+3 spellcasting ability modifier). It can innately cast the following spells:

At will: spare the dying

3/day each: cure wounds, lesser restoration

Keen Smell. The bagiennik has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bagiennik makes two claw attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Oily Spray. Ranged Weapon Attack: +5 to hit, range 15 ft., one target. Hit: 7 (2d6) fire damage plus 7 (2d6) acid damage. The target must make a successful DC 13 Dexterity saving throw or fall prone in the slick oil, which covers the ground in a 5-foot square. A creature that enters the oily area or ends its turn there must also make the Dexterity saving throw to avoid falling prone. A creature needs to make only one saving throw per 5-foot-square per turn, even if it enters and ends its turn in the area. The slippery effect lasts for 3 rounds.

Description

Bagienniks are amphibious fey that hide in tall reeds along local springs, rivers, and marshes. They have webbed claws, bulbous eyes, two nostril-slits that ooze an oily black substance and spend most of the time covered by a thick layer of dirt and mud. One never knows what to expect of them. The same creature will provide aid to an injured visitor one day, and then maniacally attack that visitor with its burning oil the next, only to stabilize its victim if the bagiennik knocks it unconscious.

When a bagiennik is alone, it spends its time taking long naps and baths in the warm and comforting waters. The creature sifts through the muck and silt, extracting minerals and other substances that form its oily secretions. If anything disturbs the creature during its languorous bathing sessions, it angrily retaliates. Once a bagiennik becomes “full,” usually after 4 hours of bathing, it seeks to use its secretions in a manner befitting its mood. If the creature feels beneficent, it will heal injured animals or even venture into a village to aid diseased or injured folk. If a bagiennik visits a settlement, the infirm inhabitants remain in plain sight while everyone else hides to avoid provoking the capricious wrath of the creature. A bagiennik who emerges from its bathing angry, though, rants and raves and sprays bewildered travelers with its oil. Even more bewildering, the creature will stabilize victims of its attack, grumbling all the while.

A bagiennik avoids others of its kind, and the creature’s bizarrely random behavior ensures it never stays in the company of intelligent beings for long. Due to the bagiennik’s relative kindness toward wildlife in its territory, surprisingly varied populations of animals roam its lair. Hunters ensure they make clean kills in a known bagiennik territory to avoid retaliation from the creature who feels obligated to assist an injured animal and angry with those who inflicted the injury.

Source: d20PFSRD and 5th Edition SRD.

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Monster Tags: fey

Habitat: ForestSwamp

LuizMareth

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