Kidnapping Spell casting Blind shooting (Drunk).
Action Name. Gunfire (Ranged) Cutting blow (Melee)
Action Melee Attack Cutlass (D5)
Action Ranged Attack Musket (D4)
Throwing bottles (No damage skips enemy turn by 1)
Drunk Bull (Gets very drunk and angry)
Reaction Name. Hostility
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Description
Usually drinks hostile hates everything
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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