Tiny Aberration, Neutral Evil
Armor Class 14
Hit Points 10 (5d4)
Speed 1 ft., When within six inches of its target a Blood Demon Parasite gets a movement speed of 30ft
STR
10 (+0)
DEX
18 (+4)
CON
10 (+0)
INT
24 (+7)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws CON +2
Skills Acrobatics +6, Deception +2
Damage Vulnerabilities Fire
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight, Passive Perception 11
Languages Abyssal , Also knows and remembers the hosts languages
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Action Melee Attack. Melee Natural Attack: +0 to hit, reach 0 ft., 1 target. Hit: +0 (1) [Piercing] damage. On a successful hit the target must make a Constitution Save DC 22 and a Wisdom Save DC 22 or become the parasites new host.

 

Description

The Blood Demon Parasite appears as a pool of semi coagulated blood, that slowly moves towards the target it wishes to infect. The only time this creature moves with any haste is when it is about to strike, at which point it lashes out with unparalleled speed.

The Blood Demon Parasite cannot be attacked directly once it has claimed a new host. The only way to remove the parasite is to kill its host.

Once the parasite is bonded to a new host it dominates the host and controls its every action and movement, using the hosts stats.

 

TeddyBear95

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