Tiny Construct, Unaligned
Armor Class 14 (natural armor)
Hit Points 7 (2d4 + 2)
Speed 20 ft., Climb 20 ft.
STR
3 (-4)
DEX
14 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Programmed Culinary Habits. If recently used or dirty upon activation, the automaton must move toward the closest source of water within its sight and clean itself up. After it is clean it proceeds to return to the creature that activated it and turns back into a plate. If there is no water, it attempts to clean itself as best that it is able to.

If activated with food on it, it merely protrudes its two pincers and proceeds to slice up the food on the plate into manageable bites. 

Spider Climb. The automaton can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pincer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage plus 3 lightning damage.

Description

This clockwork device resembles a metal crab the size of a dinner plate once activated. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/12/2021 2:37:25 PM
0
1
--
Coming Soon
BobStone17

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