Medium Fiend (Demon, Devil), Chaotic Evil
Armor Class 20 he's made of bricks. duh
Hit Points 999 (9d20 + 1000)
Speed
STR
25 (+7)
DEX
25 (+7)
CON
25 (+7)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws WIS +19, CHA +19
Damage Vulnerabilities Radiant
Damage Resistances All damage but Force, Radiant, and Psychic
Damage Immunities Psychic
Condition Immunities Charmed, Grappled, Paralyzed, Poisoned
Senses Passive Perception 30
Languages All, Telepathy (infinite ft.)
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

regeneration. Bill Cypher regains 50 hp each round.

Spellcasting. Bill Cypher is a 20th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, + to hit with spell attacks). Bill Cypher has following all classes' spells prepared:

all levels (at will): all spells

Actions

Possession. bill cypher enters the body of his enemy, allowing him to take control of his or her body. he acts on his turn and their turn. every round, the target can make a DC 25 intelligence check, if succeeded, bill cypher leaves his body, and inhabits his own body again. when possessing someone, Bill Cypher's body is invincible to attack. 

Eye laser. Ranged Weapon Attack: +10 to hit, range 1000 ft., 1 target. Hit:  100(10d10 + 10) fire damage. Also deals 5d12 psychic damage.

Legendary Actions

Bill Cypher gets 1 Cypher Strike each round.

Cypher Strike. Bill Cypher's hand grows really big and smashes a target for 20d4 bludgeoning damage.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Bill Cypher is a Dream demon that looks like the illuminati with a top hat and a snappy bow tie. He tricks people into letting him into their mind.

Lair and Lair Actions

the nightmare dimension

Lair Actions

On initiative count 10 (losing initiative ties), Bill Cypher takes a lair action to cause one of the following effects; Bill Cypher can’t use the same effect two rounds in a row:

  • summon demons. choose a demon form the monster manual to appear

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • a creature who comes into this dimensions treated to endless chaos, not unlike Limbo.

If Bill Cypher dies, these effects fade immediately.

Habitat: Underdark

SalizarBonecrusher

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