Life Leach Poison. Life Leach Poison deals 2d4 poison damage and the target must make a DC 15 Consitution saving throw. On a failed save the target's hit point maximum is reduced by 2d4, to a minimum of 1 hit point, for 1d6 days. This type of poison requires Greater Restoration to cure.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 3) piercing damage.
Stinger. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) piercing damage and 4 (2d4) poison damage. On a successful attack the stinger applies Life Leach Poison.
Drink Blood. As a bonus action the Adult Life Leach can choose to drink blood from a target it is attached to, hits automatically, dealing 2d4 piercing damage. The Adult Life Leach then heals an amount equal to the damage dealt.
Poison. As a bonus action the Adult Life Leach can choose to poison a target it is attached to with Life Leach Poison.
Blood Spray. When the Adult Life Leach takes more than 10 damage from a single attack all creatures within 5ft must make a DC 10 Dexterity saving throw or be blinded until the beginning of their next turn.
Description
This creature takes the form of a giant mosquito with two sets of wings and is often confused with an overgrown Stirge. The telling difference between the two is the lower body which on an Adult Life Leach is a giant blood sack with a stinger on the end.
Lair and Lair Actions
Adult Life Leaches are very rare since Life Leaches need a large amount of blood to form their blood silk caccoons and only form these caccoons deep in a swamp amoung other caccoons. As such the "lair" of an Adult Life Leach is more likely a suitable place for several medium sized caccoons, with and AC of 12 and HP=10. This location will also be covered blood red silk created by the leaches.
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