Magic Resistance. The Anti-magic monk has advantage on saving throws against spells and other magical effects.
Spellcasting. The Anti-magic monk can cast the following spells at will.: Dispel Magic, Counterspell
Unarmored Defence. While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Fist . Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6 + 0) [bludgeoning] damage.
Magic Strike. Ranged spell Attack: +7 to hit, range 30ft., one target. Hit: 13 (3d6 + 4) [psychic] damage. A creature hit by this attack must make a DC 15 wisdom saving throw if they attempt to cast a spell before the start of the Anti-magic monks next turn, if they fail the saving throw the spell slot is used and they take 13 (3d8) [psychic] damage.
Redirect Magic (3/Day). When the Anti-magic monk is targeted by a single target spell or a line spell, it can choose to make a dexterity saving throw equal to the spells DC. If it succeeds on the saving throw the spell stops and the Anti-magic monk can choose a new target for the spell as though it originated from the Anti-Magic monk, using the original save DC
Description
These monks see magic and by extension spellcasters as the root of all problems in the world, and have trained their mind and bodies to punish those who use magic.
Comments