Gargantuan Swarm of Gargantuan dragons, Chaotic Evil
Armor Class 25 Natural armor
Hit Points 900 (50d20 + 20)
Speed
STR
25 (+7)
DEX
30 (+10)
CON
15 (+2)
INT
12 (+1)
WIS
18 (+4)
CHA
19 (+4)
Saving Throws STR +16, DEX +19, CON +11, INT +10, WIS +13, CHA +13
Skills Acrobatics +0
Damage Vulnerabilities Slashing
Damage Resistances Damage Dealt By Traps
Damage Immunities Bludgeoning, Piercing
Senses Passive Perception 80
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Actions

 

Action Melee Attack. Melee Weapon Attack: +9 to hit, reach 8 ft., 7 targets. Hit: 83 (10d8+ 20) [slashing] damage. 

Action Ranged Attack. RangedWeapon Attack: +5 to hit, range 100/1000 ft., 5 targets. Hit: 57 (20d12 + 20) [radiant] damage.

Reactions

Shell roll. when an attack hits on this creature roll a con and dex save dc 15 if you save this creature does not take any damage and deals 1d20 blogening damage to attacker.

Description

they have one head of a beholder mixed with a mind flayer withe the wings of a fang dragon and the body of trasqe with two heds of deme gorgan.

Lair and Lair Actions

they live in hight placeses usually under citys.

Lair Actions

On initiative count 5 (losing initiative ties), the Blaacadameert takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row.

  • Throws a bolder 6d12 force damage at the creatures fighting it
  • hides and regain 3d20. Hit pionts

Regional Effects

The region containing a legendary [monster name]’s lair is [unstable], which creates one or more of the following effects:

  • Dropes the lair on to a city
  • crumbles the walls 
  • caves in

If the Blaacadameert dies, these effects fade over the course of #d# days.

Monster Tags: DemonBeholderSlaadMind FlayerElemental

herthlife4589

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