Small unknown, Chaotic Evil
Armor Class 16
Hit Points 90 (17d8 + 15)
Speed 45 ft.
STR
10 (+0)
DEX
12 (+1)
CON
15 (+2)
INT
19 (+4)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws INT +7, WIS +8, CHA +8
Skills Acrobatics +7, Deception +10, Persuasion +11
Damage Vulnerabilities Slashing
Damage Resistances Cold, Fire
Damage Immunities Force, Psychic
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 13
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Superb Concentration The Amanojaku can concentrate on two spells at once without receiving any adverse effects. 

Spellcasting. The Amanojaku is a 7th-level spellcaster. Its spellcasting ability is charisma (spell save DC 16, +5 to hit with spell attacks). The Amanojaku has the following spells prepared:
Cantrips (at will): Command, Charm Person, Disguise self
1st level (4 slots): Crown of Madness, Suggestion, Incite Greed, Hypnotic Pattern, Hallucinatory Terrain

Actions

Deepest Desires The Amanojaku presents itself as the deepest desire of a creature it chooses that it can see. That creature must make a Wisdom saving throw or be charmed for 1 minute

Claw Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 8 (1d4 + 2) slashing damage. 

 

Bryuce

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