Medium Beast, Neutral
Armor Class 13 (natural armor)
Hit Points 35 (2d4 + 1)
Speed 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
5 (-3)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +3, Stealth +4
Condition Immunities Charmed
Senses Passive Perception 13
Languages -- can telepathically communicate with his master (he cant speak)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack:1d20+2 hit 5d4+1d6 piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Bonus Actions

Puppy Dog Eyes - Every enemy looking at Bear must make a Charisma check equal to 10+ Bear's Cha mod. On a failure, the enemy(s) become charmed. On a success, the enemy is immune to puppy dog eyes for 5 hours.

Howl - All enemies in a 50-foot radius from Bear must make a successful DC15 WIS check or have their attention drawn for 2 of Bear's turns and be moved 5 feet toward Bear and have disadvantage on Charisma checks and saves for 1 hour.

Reactions

Dodge (roll a D4, on a 4 he dodges)

Description

Bear is a larger dog with long brown fur. Even though you can't see his eyes, they are light blue. Bear protects the one he is bonded to and can not bond to anyone else unless his Master dies. If the original master comes back to life, Bear will follow his original master. will Bear follow his masters' orders to the best of his ability. Bear loves cuddles from his master.

Previous Versions

Name Date Modified Views Adds Version Actions
12/14/2021 10:10:37 PM
11
2
5
Coming Soon

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

quinkerner

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