Huge Monstrosity, Neutral Good
Armor Class 18 Natural armor
Hit Points 230 (20d12 + 100)
Speed 40 ft., Swim 40 ft.
STR
22 (+6)
DEX
15 (+2)
CON
21 (+5)
INT
16 (+3)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws STR +10, CON +9
Skills Athletics +10, Perception +6
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold
Condition Immunities Charmed, Exhaustion, Frightened
Senses Blindsight 10 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic, Sylvan
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Siege Monster. The Arktiskold deals double damage to objects and structures.

 

Actions

Multiattack. The Artktiskold makes three attacks: one with its bite, and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapon (Recharge 5 - 6). The Arktiskold expels fire as a breath weapon in a 60-foot cone. Each creature in the cone must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful save.

Description

Arktiskolds appear to be massive fur-covered bipedal dragons that stand over 20 feet tall. They are defenders of the arctic tundra that destroy evil where they can, and preserve the natural order.

Monster Tags: monstrosity

Habitat: Arctic

JT_Lich

Comments

Posts Quoted:
Reply
Clear All Quotes