Medium Undead, Any Alignment
Armor Class 12 (leather)
Hit Points 18 (4d8)
Speed 30 ft.
STR
8 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws WIS +2, CHA +4
Skills Arcana +2, Deception +4, Persuasion +4
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Abyssal, Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

 Form of Dread (2/Long Rest). As a bonus action the magical girl can gain 1d4 + 2 temporary hit points, and for the next minute is immune to the frightened condition. 

Spellcasting. The magical girl is a 2nd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12+4 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
12/15/2021 10:03:56 AM
1
0
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Coming Soon

Habitat: Underdark

Smuag

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