li'l guy. The mouse can fit between spaces as small as 1 inch without squeezing.
Scurry. Whenever the mouse makes a saving throw to take half damage it instead takes no damage on a successful save and half on a fail and it can move up to 10ft as a reaction.
Street Mouse. The mouse is immune to the effects of rancid food and has advantage on saves against poison.
cuddles. whenever the mouse takes a short rest at the with an ally present it regains the maximum number of hitpoints from it's hit die.
bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 2 (1d1+ 0) [piercing] damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A small chubby white mouse who particularly likes biscuits.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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