Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 36 (6d10 + 3)
Speed 20 ft., Swim 30 ft.
STR
17 (+3)
DEX
10 (+0)
CON
15 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +2
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 20 minutes.

 
Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail. 
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the crocodile can't bite another target. 
Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 6 (1d6 + 3) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Monster Tags: Misc Creature

Habitat: SwampUrban

SpeedWolfy