Durable. All attacks against the animate shield have their damage reduced by 3, and it has advantage on Constitution saving throws.
Equipment: The animate shield can be equipped as a shield and the bearer is considered proficient it its use.
Magic Resistance. The animate shield has advantage on saving throws against spells and other magical effects.
Spiteful Defense. Whenever an enemy attacks the animate shield, they take 2 (1d4) psychic damage.
Bash.
Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) [bludgeoning] damage. And target is pushed back 5ft.
Guard.
As an action, the animate shield hovers around an ally within 5 feet of it and moves with the ally. The first three times that ally is attacked before the start of the shield's next turn, the animate shield becomes the target of the attack instead. The shield cannot be forcibly moved during this time.
Comments