Small Fey, Lawful Neutral
Armor Class 13 Natural
Hit Points 20 (2d10)
Speed 40 ft.
STR
8 (-1)
DEX
14 (+2)
CON
8 (-1)
INT
14 (+2)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws DEX +4
Skills Acrobatics +2
Senses Darkvision 60 feet, Passive Perception 15
Languages Common, Leonin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Feline Hunter. Cattlings can move through difficult terrain made by plants without negativ effect.

Actions

Invention Surge. The Cattling Inventor can use 2 Inventions as 1 Action

Cattling Gun. Cattling Gun: Cone, reach 15 ft.; DEX DC 14. Hit: 4 (1d6 + 2) piercing damage. A magical rotating Firearm manifests in front of the Inventor and fires a burst of old screws and nails. While doing this it is combined with an untypical mad laughter of the cattling.

Conjure Invention.  Mouse Minion: Let lose a Mouse Minion (AC 10; HP 10; all Stats 10). All Mouse Minions move at once after the Inventors turn. All Minions can move [roll]1d4[/roll] *5 ft. (must be rolled every turn). If a minion is in the same grid as another creature, it explodes, dealing [roll]1d8+2[/roll] lightning damage

Bonus Actions

Laser Pointer. The Cattling Inventor can take use of his laser pointer to try to distract an enemy (WIS 14 DC) If the creature fails the save, it has disadvantage on attack rolls till its next turn ends.

 

Description

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terrorlamm

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