Medium Humanoid (Dwarf), Lawful Good
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a lvl 5 spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The acolyte has following cleric spells prepared, mostly from school of divination, which can provide a significant buff to any creature's abilities :

Potions. Proficient with brewer's equipment and has brewed a significant quantity of potion of lesser healing (10 charges). Each charge can creature's heal HP up to 1d8 + constitution modifier. 

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Monster Tags: NPC

Habitat: Urban

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