Medium Dragon, Any Good Alignment
Armor Class 17 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 20 ft., Swim 40 ft.
STR
10 (+0)
DEX
19 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
16 (+3)
CHA
13 (+1)
Saving Throws DEX +6, CON +5, WIS +5, CHA +3
Skills Deception +11, Insight +10, Perception +17, Persuasion +11, Stealth +8
Damage Resistances Acid, Cold, Fire
Condition Immunities Charmed
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Aquan, Common, Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibian. Dragon can breath in a water

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Water Breaths (Recharge 5–6).

  • Tidal Breath. The dragon exhales magical wave in a 15-­-foot cone. Each creature in that area must make a DC 13 Strength saving throw, taking 24 (7d6) force damage on a failed save, or half as much damage on a successful one.
  • Blizzard. The dragon exhales cold energy in a 15-­-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 24 (7d6) cold damage on a failed save, or half as much damage on a successful one.
  • Acidic Spit. The dragon exhales acid in a 15-­-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 24 (7d6) acid damage on a failed save, or half as much damage on a successful one.

Description

Water dragons are the most graceful of the all the dragons. Their features are all about serenity and wisdom. Their fish-like scales are a harmonious mix of jade-green and turquoise-blue. They are wingless and they have fins instead of legs. In fact, they look more like a sea-serpent. Their breath can be a tidal wave, acidic spit, or a bone-chilling blizzard.

Habitat: SwampUnderwater

MichalJerchel

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