Large Construct, Unaligned
Armor Class 19 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 40 ft.
STR
20 (+5)
DEX
11 (+0)
CON
18 (+4)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison, Psychic
Senses Darkvision 60 ft., Passive Perception 15
Languages understands the languages of its creator but can’t speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Heart of the Bull. The colchis bull has a breath attack based on the type of magic source used to power it's metal chassis (choose or roll a d6): 1–2, acid (bronze); 3–4, fire (Iron); 5–6, lightning (gold).

Trampling Charge. If the colchis bull moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the colchis bull can make one attack with its hooves against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Furnace Breath (Recharge 5–6). The colchis bull exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 38 (7d10) damage of the type determined by Heart of the Bull on a failed save, or half as much damage on a successful one.

Previous Versions

Name Date Modified Views Adds Version Actions
12/20/2021 7:15:19 AM
59
7
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Coming Soon

Monster Tags: construct

Zetram

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