Large swarm of Large dragons, Neutral Good
Armor Class 18 Natural Armor
Hit Points 178 (17d10 + 5)
Speed 80 ft., climb 40 ft., walk 40 ft.
STR
23 (+6)
DEX
19 (+4)
CON
21 (+5)
INT
14 (+2)
WIS
11 (+0)
CHA
19 (+4)
Saving Throws DEX +8, CON +9, WIS +4, CHA +8
Damage Resistances Necrotic
Senses Darkvision Can see as if it's light out, Passive Perception 18
Languages Common, Draconic
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Special Trait Name. Shadow Breath

Spellcasting. Exhales a Shadowy fire in a 30ft cone. Each creature inside that area must make a DC 18(DEX) saving throw. Taking 16d6 necronic damage on a fail save. And take half damage on a save.

living Shadow. While in dim light or darkness, the dragon has resistance to damage that isn't force, physical, or radiant.

Sunlight Sensitive. While in sunlight, the dragon has disadvantage on attack rolls, as well as on wisdom (perception) checks that rely on sight.

Actions

Action Name. Multi Attack

Action Melee Attack. Bite, 2 Claw attack. 2d6+6. Has a 5ft reach. Only one target

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Young Shadow/ Silver dragon. Looks like a shadow dragon in color. It's eyes are silver and claws are silver. 

In the day time it can see as if it is dim light. 

At night use only

 

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
12/20/2021 4:01:03 AM
1
0
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Coming Soon
12/20/2021 4:22:18 AM
2
0
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Coming Soon

Habitat: Mountain

DevilDog92