Vigilant. The defender can’t be surprised.
Immutable Form. Is immune to effects and spells that would change its form.
Force-Empowered Rend. Melee Weapon Attack: +4 to hit, reach 5 ft., one target you can see. Hit: 1d8 + 2 force damage.
Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + 2 hit points to itself or to one construct or object within 5 feet of it.
Combat Mode: (Takes a Bonus action to initiate) The arms of the warforged open, two slender pistols sliding into the hands of the Warforged. Can now make the following attacks:
Quickshot: +6 to hit, does 2d8 +2 piercing damage. Does an extra 2d20 damage if the attack is made against a god.
Reflection Shot: If the Warforged knows the target's approximate location, if they are around the corner, can make an attack against them. Has a range of 50ft (and a further 30ft round the corner). has +4 to hit, deals 2d12 piercing damage on a hit.
Description
These Warforged were created for one purpose "protect the citizens". They roam the streets, helping who they can. They help people cross the road. The are regular policemen, they were design to help in any situation, though they do not have much of a personality as the original Warforged, they are all connected to a hive mind they stores all their data and memories.
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