Medium Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 15 (2d10 + 4)
Speed 25 ft., Burrow 5 ft.
STR
17 (+3)
DEX
9 (-1)
CON
14 (+2)
INT
2 (-4)
WIS
7 (-2)
CHA
5 (-3)
Skills Athletics +5
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Passive Perception 8
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Throw. The beetle cannot move during the turn that they use this action. The beetle launches whatever is by its horn up to 30 feet, and does not check to see if it is launching something into a wall. Batiri goblins use this as a way to stay mobile and attack from above.

Anchored. The beetle has advantage on any rolls against being shoved or moved.

 

Actions

Horn. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Throw. The beetle cannot move during the turn that they use this action. The beetle launches whatever is by its horn up to 30 feet, and does not check to see if it is launching something into a wall. Batiri goblins use this as a way to stay mobile and attack from above.

Description

This monster is a rhino beetle the size of a boar. They have been mildly domesticated by the Batiri goblins to use as mounts and catapults. It has a thick shell that allows it to survive most goblin blunders. They are easily trained to throw objects. The beetle attempts to flee the fight if reduced to half hit points but will return to the goblins if able to.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Haikumagician

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