Large unknown, Typically Chaotic Evil
Armor Class 11 Leather armor
Hit Points 110 (12d10 + 48)
Speed 30 ft.
STR
22 (+6)
DEX
11 (+0)
CON
19 (+4)
INT
14 (+2)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws STR +9, CHA +7
Skills Athletics +9, Deception +7, Survival +5
Damage Resistances Force
Condition Immunities Charmed, Frightened, Stunned
Senses Darkvision 120ft, Passive Perception 12
Languages Common, Deep Speech, Yikaria
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Crown of Purpose. Whenever the yakfolk fails an attack roll, ability check or saving throw they can choose to take 5 points of psychic damage. If they do then they instead succeed the saving throw and now deal an extra 1d4 points of psychic damage with their next weapon attack. 

Sundering Defeat. When the yakfolk is reduced to 0 hit points its bonus splits in half and denigrates leaving nothing behind. Each creature not allied to the yakfolk within 60ft of it must make a DC 15 Strength saving throw or be pulled 30ft towards the yakfolk's square and take 40 (9d8) force damage. Half damage and have the amount of space moved on a successful saving throw.

Magic Resistance. The yakfolk has advantage on saving throws against spells and other magical effects.

Magic Weapons. The yakfolk's weapon attacks are magical.

Actions

Multi attack. The yakfolk makes two attack with either its greatsword or longbow. 

Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 20 (4d6 + 6) slashing damage. 

Longbow. RangedWeapon Attack: +3 to hit, range 150/600 ft., 1 target. Hit: 9 (2d8) piercing damage.

Bonus Actions

Channel Ideals (4/day). The yakfolk as a bonus action can add an additional 11 (2d10) force damage to the damage of a weapon attack, this can be multiplied with a critical hit and can be chosen after seeing the roll's result. 

Description

Taven's army has a sect within it of yakfolk who have given their lives for his cause. So using the aid of Ozuaxl dark jaws the lizardfolk lich, Taven has given them a new life and purpose as the top class warriors of his army to defend him and bring forth his desired change for everyone. Now fused in a strange and mystical ways with blue and orange crystals these zealots will annihilate all who stand in the way of a better world. 

These enhanced warriors look like normal yakfolk for the most part but through their thick fur 5 horns streak back atop their head in a crown like design, each faintly glowing with mystical power. Their eyes are now a pure blue with a small dot of orange giving them pin point vision. Their fur now painted in ancient symbols of luck and motivation to be a beacon of determination for all forces with them. 

drdeatheer

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