Medium Humanoid (Any Race, Warlock), Any Alignment
Armor Class 14 (studded leather armor)
Hit Points 91 (14d8 + 28)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws WIS +4, CHA +7
Skills Arcana +4, Deception +7, History +4, Persuasion +7
Damage Resistances Necrotic
Condition Immunities Frightened
Senses Darkvision 120 ft. (magical darkness), Passive Perception 11
Languages any two languages
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Innate Spellcasting. The warlock’s innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components:

At will: detect magic, speak with dead

Form of Dread (3/day). the warlock gains the following features for the next 1 minute;

  • 1d10+8 temp hitpoints
  • when you hit a creature they must make a DC 15 wis save or become frightened until the end of the creature next turn

Undying Constitution. the warlock doesn't need to eat, breathe, or drink 

Actions

Multiattack. The Warlock makes either two eldritch blast attacks or it use's its dagger and makes a vampiric drain.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage. on a hit a creature takes an extra 4 (1d8) necrotic damage.

Vampiric Drain. Melee Spell Attack.+7 to hit, reach 5 ft., one target. Hit: 14 (4d6) necrotic damage and on a hit the warlock regains half of the damage dealt with its vampiric drain ability. once per turn on a hit a creature takes an extra 4 (1d8) necrotic damage.

Eldrtich Blast. Ranged Spell Attack: +7 to hit, range 300 ft., one target. Hit: 10 (1d10+4) force damage., once per turn on a hit a creature takes an extra 4 (1d8) necrotic damage.

Spellcasting. The warlock is a 8th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): mage hand, minor illusion, prestidigitation

1st–4th level (2 4th-level slots): arms of Hadar, bane, false life, phantasmal force, death ward, dimension door, greater invisibility, blight, vampiric touch, phantom steed

Description

The warlock of the undead, find themselves bound to masters who were once mortal, but now find themselves wishing to obtain the near sense of their immortality. these warlocks usually are able to dawn a form resembling that of their masters' strength. allowing them to drain the lives of others to make way for their power to blossom. these warlocks usually may find themselves in as much protection as they can get with studded leather armor adorned, along with semblances of their master's domain of influence. usually, these warlocks are very underhanded and don't play well with others, but that does not mean they can't strike their own bargains with a party to reclaim a portion of what their master may have lost in life. also, these warlocks are sometimes known as shadow riders who will carry out their master's will, even upon the thought of death. 

Monster Tags: NPC

Habitat: ArcticUnderdarkUrban

LionSoul378

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