Large Construct, Chaotic Evil
Armor Class 30 (natural armor)
Hit Points 250 (30d10 + 50)
Speed 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
18 (+4)
INT
8 (-1)
WIS
19 (+4)
CHA
14 (+2)
Skills Perception +7
Damage Resistances Cold
Damage Immunities Fire, Necrotic, Poison
Condition Immunities Deafened, Frightened, Poisoned, Unconscious
Senses Blindsight 60ft, Passive Perception 17
Languages Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If Asterion moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Labyrinthine Recall. Asterion can perfectly recall any path it has traveled.

Master of the Labrinth. Asterion can manipulate the Labyrinth's layout to its will.

Reckless. At the start of its turn, Asterion can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Daemon Prince. Unless its soul is trapped or destroyed, Asterion will reform the night after it dies.

Actions

Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage, 2d10 acid damage.

 

Legendary Actions

Asterion may take 3 Legendary actions, recharging upon death.

Trapper.  One of three traps appears within the room, a Pit trap, a Dart trap or 2d10 Zombies.

Call. Asterion invokes the power of a higher being. This may be either Thanatos, or Asmodeus. This will last until death, and it may not invoke a different being until it dies.

Thanatos: Asterion deals 2d8 necrotic damage along side any melee attack, and gains +5 to it's constitution stat.

Asmodeus: Asterion gains a +10 to intelligence and wisdom, and can understand any language.

Raging Bull. Asterion may now make two actions in one turn. This effect lasts until it takes 50 or more damage.

Description

Asterion lurks within the Labyrinth of Naraka, awaking every night to brutalise those that dare step within its walls.

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