Armor Class
13
(Natural Armor)
Hit Points
59
(7d12 + 14)
Speed
20 ft.
STR
19
(+4)
DEX
6
(-2)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 10
Languages
One language known by its creator
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the tree remains motionless, it is indistinguishable from a normal Christmas tree.
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.
Exploding Ornament. Ranged Weapon Attack: +6 to hit, reach 10/60 ft., one target. Hit: 10 (2d8 + 2) bludgeoning damage. All creatures within 10ft of the target must succeed on a DC 12 Dexterity saving throw or take 4 (1d4 + 2) piercing damage.
Description
An awakened Christmas tree is an ordinary Christmas tree given sentience and mobility by the awaken spell or similar magic.
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Posted Dec 21, 2021Creator's Note: The AoE effect of Exploding Ornament is intended to happen regardless of whether the attack hits or not. However, DMs may opt to restrict it to successful attacks at their discretion.