Huge Plant, Any Evil Alignment
Armor Class 13 (Natural Armor)
Hit Points 59 (7d12 + 14)
Speed 20 ft.
STR
19 (+4)
DEX
6 (-2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 10
Languages One language known by its creator
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal Christmas tree.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.

Exploding Ornament. Ranged Weapon Attack: +6 to hit, reach 10/60 ft., one target. Hit: 10 (2d8 + 2) bludgeoning damage. All creatures within 10ft of the target must succeed on a DC 12 Dexterity saving throw or take 4 (1d4 + 2) piercing damage.

Description

An awakened Christmas tree is an ordinary Christmas tree given sentience and mobility by the awaken spell or similar magic.

Monster Tags: Misc Creature

Habitat: ArcticForest

NerevarUnbound

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