Armor Class
31
Natural armor
Hit Points
128
(12d10 + 8)
Speed
25 ft., swim 50 ft.
STR
20
(+5)
DEX
16
(+3)
CON
20
(+5)
INT
20
(+5)
WIS
20
(+5)
CHA
20
(+5)
Senses
Darkvision, Passive Perception 15
Languages
Deep Speech, Telepathy 100 ft
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Tentacle
Reach 2; +19 vs. AC; 1d8 + 6 damage (3d8 + 6 damage against a dazed target), and the target is dazed (save ends).
Slime Orb
Ranged 10; +22 vs. AC; 2d8 + 7 psychic damage, and the target is slowed (save ends).
Dominate
Ranged 10; targets a dazed humanoid; +20 vs. AC; the target is charmed (save ends). An aboleth slime mage can charm only one creature at a time.
Slime Burst
Area burst 20 ft within 10 targets; targets enemies; +17 vs. AC; 2d8 + 7 psychic damage, and the target is immobilized (save ends). Aftereffect: The target is slowed (save ends).
Description
Aboleths communicate via telepathy. They can speak and understand Deep Speech.
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