Large Monstrosity, Any Alignment
Armor Class 15 (natural armor)
Hit Points 142 (13d10 + 12)
Speed 40 ft.
STR
18 (+4)
DEX
9 (-1)
CON
20 (+5)
INT
13 (+1)
WIS
2 (-4)
CHA
9 (-1)
Damage Vulnerabilities Piercing
Senses Tremorsense 10 ft., Passive Perception 9
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Monsterous Armor (3/Day). The Apudal's fleshy skin can absorb up to three attacks a day, reducing their damage to 5.

Stored Fat. If the Maldaborg eats a large meal they gain 20 temporary hit points.

Actions

Multiattack. The Apudal can make three attacks, as long as it consecutively hits each attack.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 8) piercing damage.

Jolter. The Apudal jolts forth 10 feet, knocking any creature in its path incapacitated.

Goremonger. Any time an Apudal attacks a creature that is incapacitated, it takes 5d8+5 damage.

Description

The Apudal seems to be a massive boar. While looking like a boar, it also has scales surrounding the frontal parts of its body, and needle-like spines surrounding its face, neck, and back. It has a massive head with crocodilian-like teeth.

Habitat: DesertForestGrasslandSwampUnderdark

Jochurbik

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