Warforged Resilience. The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put it to sleep.
Multiattack. The warforged makes two armblade attacks.
Armblade. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 11 (1d8 + 7) slashing damage.
Arcane Firearm. RangedWeapon Attack: +11 to hit, range 120/600 ft., 1 target. Hit: 16 (2d10 + 6) force damage.
Marksman's Eye (3/Day). As a bonus action, the warforged can add 1d10 to its next attack or damage roll with their arcane firearm.
Description
Warforged soldiers are humanoids formed from wood and steel, then magically imbued with life and sentience. The warforged were created to fight in the Last War, and in the aftermath of that conflict, they struggle to understand their place in the world.
Warforged were used as marksmen during the Last War, and after the Last War, these specialized units were recruited by houses and military companies.
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