Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk zombie and the two of them can see each other, the basilisk zombie can force the creature to make a DC 12 Constitution saving throw if the basilisk zombie isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.
A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the basilisk zombie until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk zombie in the meantime, it must immediately make the save.
If the basilisk zombie sees its reflection within 30 feet of it in bright light, it mistakes itself for a rival and targets itself with its gaze.
This ability does not affect undead.
Undead Fortitude. If damage reduces the basilisk zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Description
Dead basilisks are rare, and reanimated basilisks are rarer. Their already ponderous speed is reduced to a lumbering plod by their decaying muscles, and their vicious fangs no longer drip venom. Though their cursed eyes have rotted away, their sockets now burn with the light of necromantic power.
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Posted Mar 16, 2019It's petrifying gaze says it targets itself if it see itself in a reflection because it thinks it's a rival, but then it says the ability does not affect undead. Does this mean it will target itself over adventurers but not affect itself? Or would it petrify itself?