Large Fiend (Demon), Chaotic Evil
Armor Class 15 (Natural armor)
Hit Points 142 (1d10 + 60)
Speed 40 ft., Fly 40 ft.
STR
21 (+5)
DEX
12 (+1)
CON
19 (+4)
INT
19 (+4)
WIS
18 (+4)
CHA
19 (+4)
Skills Deception +8, Perception +8, Stealth +5
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 120 ft., Passive Perception 18
Languages All, Telepathy 60 ft.
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Innate Spellcasting. The Aspect of Fraz-Urb'luu's spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:

At will: alter self (can become Medium when changing its appearance), detect magic

3/day: dispel magic, phantasmal force

1/day: confusion

Legendary Resistance (1/Day). If the Aspect of Fraz-Urb'luu fails a saving throw, it can choose to succeed instead.

Undetectable. Fraz-Urb'luu can't be targeted by divination magic, perceived through magical scrying sensors, or detected by abilities that sense demons or fiends.

Actions

Multiattack. The Aspect of Fraz-Urb' luu makes three attacks: one with its bite and two with his fists.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit : 14 (2d8 + 5) bludgeoning damage.

Legendary Actions

The Aspect of Fraz-Urb'luu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Aspect of Fraz-Urb'luu regains spent legendary actions at the start of its turn.

Tail. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a Large or smaller creature, it is also grappled (escape DC 17). The grappled target is also restrained. The Aspect of Fraz-Urb'luu can grapple only one creature with his tail at a time.

Phantasmal Killer (Costs 2 Actions). Fraz-U rb'luu casts phantasmal killer, no concentration required.

Description

Rarely does Fraz-Urb'luu share its essence to create an Aspect of itself, especially if the ones petitioning for one are unaware that they are petitioning the Prince of Deception. If it ever happens, however, an Aspect of Fraz-Urb'luu may not share the same skill level of deceit and illusory powers of its progenitor, but it is more than capable enough to deal with most enemies.
  The Aspect of Fraz-Urb'luu will appear as a 10-foot tall muscular, green furred gargoyle with reptilian features. Large fin-like ears stretch from the side of its head and long tendril-like whiskers dangle from each side of its chin. In combat, the Aspect will employ hit and run tactics, swooping in to strike vulnerable targets and flying away before its allies can help. In between those strikes it will use its spells such like Phantasmal Killer to take out those that are most likely to be susceptible to it.

Monster Tags: DemonDemon Lordfiend

Habitat: Urban

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