Huge Monstrosity, Chaotic Evil
Armor Class 19 (natural armor)
Hit Points 350 (12d10 + 48)
Speed 90 ft.
STR
19 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +8
Senses Darkvision 60 ft., Passive Perception 21
Languages Understands Draconic but can't speak it
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Actions

Multiattack. The Breekear makes six attacks: two with its bite (upper and lower jaw), three with its claws. When its acid breath is available, he uses it as the six attack.

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 58 (6d8 + 10) piercing damage.

Claws. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 11 (5d8 + 8) slashing damage.

Acid Breath (Recharge 5–6). The Breekear exhales acid in a 15-­-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 31 (7d8) acid damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Move: The Breekear can move up to half its speed and dosn´t provoke oppertunity attacks.

Egg-Atack: The Breeker can spit out 1d8 Medium Creatures, they also have a breath attack wich will numb another creature of its choice.

Description

The Breekear is an failed experiment from a place we don´t even want to dream of.
The Breekear has two mouths and the lower mouth can open wide in all four directions.

It normally has a bright skin tone and it has scales on his claws.
His spine is wide Open and forms itself outside his body. Wich is a good defense and lets him have a good natural armor.

Habitat: GrasslandHillMountainUnderdark

BJackyJacobs