Large Aberration, Unaligned
Armor Class 15 (natural armor)
Hit Points 100 (13d10 + 35)
Speed 30 ft.
STR
18 (+4)
DEX
8 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Resistances Bludgeoning, Piercing
Damage Immunities Psychic
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands most languages but can't speak.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Immutable Form. The Christmas Tree is immune to any spell or effect that would alter its form.

Christmas Lights. The Christmas Tree lights sheds bright light in a 15-foot radius and dim light for an additional 15 feet.

Magic Weapons. The Christmas Tree weapon attacks are magical.

Attack Recharge. After attacking the Christmas Tree must recharge its attack. Roll 1d20 at the end of its turn, 1-10 the recharge fails, 11-20 the attack recharges.

Actions

Bash the Halls(Recharge 11-20). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 6) bludgeoning damage.

Gouples

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