Armor Class
12
natural armor
Hit Points
31
(6d8 + 3)
Speed
40 ft.
STR
8
(-1)
DEX
16
(+3)
CON
15
(+2)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Skills
Stealth +4
Damage Vulnerabilities
Fire, Radiant
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft., Passive Perception 12
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Actions
Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage.
-
View User Profile
-
Send Message
Posted Dec 27, 2021This Monster is used in the "Pact of the shadow" Warlock subclass. It can be summoned via this subclass and is therefore less powerfull that the six original shadows required to get to a combined CR of 3.