Armor Class
12
natural armor
Hit Points
51
(10d8 + 3)
Speed
40 ft.
STR
12
(+1)
DEX
20
(+5)
CON
19
(+4)
INT
12
(+1)
WIS
16
(+3)
CHA
14
(+2)
Skills
Stealth +4
Damage Vulnerabilities
Fire, Radiant
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft., Passive Perception 16
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Actions
Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4.
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Posted Dec 27, 2021This Monster is used in the "Pact of the shadow" Warlock subclass. It can be summoned via this subclass and is therefore less powerfull that the 14 original shadows required to get to a combined CR of 7.